lab  2016-03-28
lightweight ai behaviour trees framework for Unity 3D
lab.IntParameter Class Reference

Serializable int parameter. More...

Inherits lab.ASerializableParameter< string, int >.

Public Member Functions

 IntParameter ()
 Default constructor. More...
 
 IntParameter (IntParameter intParameter)
 Copy constructor. More...
 
- Public Member Functions inherited from lab.ASerializableParameter< string, int >
 ASerializableParameter ()
 Default constructor. More...
 
 ASerializableParameter (ASerializableParameter< TKey, TValue > asp)
 Copy constructor. More...
 
void OnBeforeSerialize ()
 Method to receive a callback before Unity serializes your object. More...
 
void OnAfterDeserialize ()
 Method to receive a callback after Unity de-serializes your object. More...
 

Additional Inherited Members

- Protected Attributes inherited from lab.ASerializableParameter< string, int >
List< TKey > _keys
 
List< TValue > _values
 

Detailed Description

Serializable int parameter.

This weird solution of inheriting from generic class is to avoid boiler code of serialization different types of parameters, because Unity does not serialize dictinaries.

Constructor & Destructor Documentation

lab.IntParameter.IntParameter ( )

Default constructor.

lab.IntParameter.IntParameter ( IntParameter  intParameter)

Copy constructor.

Parameters
intParameterSerializable parameter to copy

The documentation for this class was generated from the following file: